要给出Blazor Fluxor状态的预设种子,首先需要安装Fluxor NuGet包。可以通过在Visual Studio的NuGet包管理器控制台中运行以下命令来安装Fluxor:
Install-Package Fluxor
安装完成后,可以创建一个名为Store
的文件夹,并在其中创建一个名为AppState.cs
的文件,这将是我们的应用程序状态模型。在AppState.cs
文件中,可以定义应用程序的初始状态:
public class AppState
{
public bool IsLoading { get; set; }
public List Items { get; set; }
public AppState()
{
IsLoading = false;
Items = new List();
}
public AppState(bool isLoading, List items)
{
IsLoading = isLoading;
Items = items;
}
}
接下来,在Store
文件夹中创建一个名为AppFeature
的文件夹,用于存放与应用程序功能相关的文件。在AppFeature
文件夹中,创建一个名为FetchData
的文件夹,并在其中创建以下文件:
Actions.cs
- 定义应用程序中可能发生的操作Effects.cs
- 处理操作并触发状态更改Reducers.cs
- 更新应用程序状态Feature.cs
- 注册应用程序功能以下是这些文件的代码示例:
Actions.cs
:
public class FetchDataAction
{
public int Count { get; set; }
public FetchDataAction(int count)
{
Count = count;
}
}
public class FetchDataSuccessAction
{
public List Items { get; set; }
public FetchDataSuccessAction(List items)
{
Items = items;
}
}
public class FetchDataFailureAction
{
public string ErrorMessage { get; set; }
public FetchDataFailureAction(string errorMessage)
{
ErrorMessage = errorMessage;
}
}
Effects.cs
:
public class FetchDataEffect : Effect
{
private readonly HttpClient httpClient;
public FetchDataEffect(HttpClient httpClient)
{
this.httpClient = httpClient;
}
protected override async Task HandleAsync(FetchDataAction action, IDispatcher dispatcher)
{
try
{
// 模拟异步数据获取
await Task.Delay(2000);
// 发起HTTP请求获取数据
var response = await httpClient.GetAsync($"https://api.example.com/data?count={action.Count}");
response.EnsureSuccessStatusCode();
var data = await response.Content.ReadFromBody>();
// 触发成功操作并传递数据
dispatcher.Dispatch(new FetchDataSuccessAction(data));
}
catch (Exception ex)
{
// 触发失败操作并传递错误消息
dispatcher.Dispatch(new FetchDataFailureAction(ex.Message));
}
}
}
Reducers.cs
:
public class FetchDataReducer : Reducer,
Reducer
{
public override AppState Reduce(AppState state, FetchDataSuccessAction action)
{
return new AppState(false, action.Items);
}
public override AppState Reduce(AppState state, FetchDataFailureAction action)
{
// 处理错误,可以将错误消息存储在状态中以供显示
return state;
}
}
Feature.cs
:
public class FetchDataFeature : Feature
{
public override string GetName() => "FetchData";
protected override AppState GetInitialState() => new AppState();
protected override void RegisterReducers(ReducerRegistry registry)
{
registry.Register();
registry.Register();
}
protected override void RegisterEffects(EffectMiddlewareBuilder builder)
{
builder.UseEffect();
}
}
最后,在Store
文件夹中创建一个名为Store.cs
的文件,用于创建和配置Fluxor存储:
public static class Store
{
public static IStore Initialize()
{
var store = new StoreFactory()
.Create()
.AddMiddleware()
.AddMiddleware()
.Build();
store.AddFeature();