问题可能是由于TCP)长连接上没有在规定时间内访问KeepAlive而导致的。为了解决此问题,可以在客户端或服务器端设置一个KeepAlive选项。
这里是使用Akka TCP实现TCP长连接的示例代码,其中使用了服务器端的KeepAlive选项:
import java.util.concurrent.TimeUnit
import akka.actor._
import akka.io._
import akka.io.Tcp._
import akka.util.ByteString
import scala.concurrent.duration._
object TCPServer extends App {
implicit val system = ActorSystem()
import system.dispatcher
val endpoint = "localhost"
val port = 8080
val server = system.actorOf(Props[TcpServer], "tcp-server")
IO(Tcp) ! Bind(server, new InetSocketAddress(endpoint, port))
class TcpServer extends Actor with ActorLogging {
def receive = {
case b @ Bound(localAddress) =>
log.info(s"Listening on $localAddress")
case CommandFailed(_: Bind) =>
log.error("Bind failed")
context stop self
case c @ Connected(remote, local) =>
log.info(s"Accepted a new connection from $remote")
val handler = context.actorOf(Props[TcpHandler])
val connection = sender()
connection ! Register(handler)
context.watch(handler)
case Terminated(handler) =>
log.error(s"Terminating: $handler")
}
}
class TcpHandler extends Actor with ActorLogging {
context.setReceiveTimeout(30.seconds)
def receive = {
case Received(data) =>
log.info(s"Received data: $data")
case "close" =>
log.info("Closing connection")
sender() ! Close
case _: ConnectionClosed =>
log.info("Connection closed")
context stop self
case ReceiveTimeout =>
log.info("No data received for 30 seconds")
sender() ! Close
context stop self
}
}
}
在此示例代码中,在TcpHandler Actor中设置了接收超时,如果在30秒钟内没有接收到数据,则会关闭连接并停止Actor进程。这个例子中,在接