在Akka中,可以使用cancel
方法来重置计时器/调度器。下面是一个使用Scala的示例代码:
import akka.actor.{Actor, ActorSystem, Cancellable, Props}
import scala.concurrent.duration._
class TimerActor extends Actor {
import context.dispatcher
override def preStart(): Unit = {
// 启动计时器/调度器
val cancellable: Cancellable = context.system.scheduler.scheduleWithFixedDelay(
initialDelay = 1.second,
delay = 1.second,
receiver = self,
message = "tick"
)
// 将计时器/调度器保存到状态变量中
context.become(running(cancellable))
}
def running(cancellable: Cancellable): Receive = {
case "tick" =>
// 处理计时器/调度器触发的事件
println("Tick!")
case "reset" =>
// 重置计时器/调度器
cancellable.cancel()
// 启动新的计时器/调度器
val newCancellable: Cancellable = context.system.scheduler.scheduleWithFixedDelay(
initialDelay = 1.second,
delay = 1.second,
receiver = self,
message = "tick"
)
// 将新的计时器/调度器保存到状态变量中
context.become(running(newCancellable))
}
override def receive: Receive = {
case "reset" =>
// 如果在初始阶段收到"reset"消息,直接忽略
case _ =>
// 处理其他消息
}
}
object Main {
def main(args: Array[String]): Unit = {
val system = ActorSystem("timerActorSystem")
val timerActor = system.actorOf(Props[TimerActor], "timerActor")
// 发送重置消息
timerActor ! "reset"
Thread.sleep(5000)
// 关闭ActorSystem
system.terminate()
}
}
在上面的示例代码中,TimerActor
会在启动时设置一个计时器/调度器,每秒发送一个"tick"消息给自己。当收到"reset"消息时,会取消当前的计时器/调度器,并设置一个新的计时器/调度器。这样就可以实现重置计时器/调度器的功能。