在使用Angular Material Tree中,TreeControl选择模型对于不可变数据可能不起作用的问题可以通过以下解决方法来解决:
使用可变的数据对象:确保你的数据对象是可变的,而不是不可变的。这意味着在更新数据时,创建一个新的数据对象而不是修改原始对象。这样,选择模型将能够正确地跟踪和更新选择状态。
手动更新选择模型:在更新数据对象后,手动更新选择模型。可以通过在数据更新后调用TreeControl的dataNodesChanged()
方法来实现。
下面是一个示例代码,演示如何解决这个问题:
import { Component } from '@angular/core';
import { FlatTreeControl } from '@angular/cdk/tree';
import { MatTreeFlatDataSource, MatTreeFlattener } from '@angular/material/tree';
interface TreeNode {
name: string;
children?: TreeNode[];
selected?: boolean;
}
interface FlatTreeNode {
name: string;
level: number;
expandable: boolean;
selected: boolean;
}
@Component({
selector: 'app-tree',
templateUrl: './tree.component.html',
styleUrls: ['./tree.component.css']
})
export class TreeComponent {
treeControl: FlatTreeControl;
treeFlattener: MatTreeFlattener;
dataSource: MatTreeFlatDataSource;
constructor() {
this.treeFlattener = new MatTreeFlattener(
this.transformer,
node => node.level,
node => node.expandable,
node => node.children
);
this.treeControl = new FlatTreeControl(
node => node.level,
node => node.expandable
);
const data: TreeNode[] = [
{
name: 'Node 1',
children: [
{
name: 'Child 1',
selected: false
},
{
name: 'Child 2',
selected: false
}
]
},
{
name: 'Node 2',
children: [
{
name: 'Child 3',
selected: false
},
{
name: 'Child 4',
selected: false
}
]
}
];
this.dataSource = new MatTreeFlatDataSource(this.treeControl, this.treeFlattener);
this.dataSource.data = data;
// Manually update selection model after data update
this.treeControl.dataNodesChanged();
}
transformer(node: TreeNode, level: number): FlatTreeNode {
return {
name: node.name,
level: level,
expandable: !!node.children,
selected: !!node.selected
};
}
hasChild = (_: number, node: FlatTreeNode) => node.expandable;
}
在上面的示例代码中,我们创建了一个可变的数据对象,并在数据更新后手动调用了dataNodesChanged()
方法来更新选择模型。这样,无论数据是可变的还是不可变的,选择模型都能够正确地跟踪和更新选择状态。