是的,Agora.io for Unity提供了许多功能,可以使用以下代码示例来实现它们:
using UnityEngine;
using agora_gaming_rtc;
public class AgoraEngine : MonoBehaviour
{
    private IRtcEngine mRtcEngine;
    void Start()
    {
        mRtcEngine = IRtcEngine.GetEngine("");
        mRtcEngine.EnableVideo();
        mRtcEngine.EnableAudio();
    }
    ...
}
 public void JoinChannel(string channelName)
{
    mRtcEngine.JoinChannel(channelName, null, 0);
}
public void LeaveChannel()
{
    mRtcEngine.LeaveChannel();
}
public void StartLocalVideo()
{
    mRtcEngine.EnableVideo();
    mRtcEngine.SetupLocalVideo(new VideoCanvas(GetComponent().GetNativeTexturePtr(), VideoCanvas.RENDER_MODE_FIT, 0));
    mRtcEngine.StartPreview();
}
 public void StopLocalVideo()
{
    mRtcEngine.StopPreview();
}
这些代码示例演示了如何使用Agora.io for Unity来初始化引擎、加入频道、离开频道以及开始和停止本地视频预览。你可以根据你的具体需求进行修改和扩展。