是的,Agora.io for Unity提供了许多功能,可以使用以下代码示例来实现它们:
using UnityEngine;
using agora_gaming_rtc;
public class AgoraEngine : MonoBehaviour
{
private IRtcEngine mRtcEngine;
void Start()
{
mRtcEngine = IRtcEngine.GetEngine("");
mRtcEngine.EnableVideo();
mRtcEngine.EnableAudio();
}
...
}
public void JoinChannel(string channelName)
{
mRtcEngine.JoinChannel(channelName, null, 0);
}
public void LeaveChannel()
{
mRtcEngine.LeaveChannel();
}
public void StartLocalVideo()
{
mRtcEngine.EnableVideo();
mRtcEngine.SetupLocalVideo(new VideoCanvas(GetComponent().GetNativeTexturePtr(), VideoCanvas.RENDER_MODE_FIT, 0));
mRtcEngine.StartPreview();
}
public void StopLocalVideo()
{
mRtcEngine.StopPreview();
}
这些代码示例演示了如何使用Agora.io for Unity来初始化引擎、加入频道、离开频道以及开始和停止本地视频预览。你可以根据你的具体需求进行修改和扩展。