这个问题可能由于 UDP 的计时器机制导致,因为UDP对于收到的ACK不会做出反应,而是继续发送下一个数据包。这种方式可以使发送者快速地发送数据包,但存在重传数据包的风险以保证数据传输的可靠性。为了解决这个问题,可以在发送端和接收端都设置一个定时器。当定时器超时时,发送端会重传数据包。下面是一个使用定时器的示例代码:
// 发送端
DatagramSocket socket = new DatagramSocket();
byte[] data = "UDP测试数据".getBytes();
InetAddress ipAddress = InetAddress.getByName("192.168.0.111");
DatagramPacket packet = new DatagramPacket(data, data.length, ipAddress, 8000);
Timer timer = new Timer();
timer.schedule(new TimeoutHandler(socket, packet), 1000, 1000);
socket.send(packet);
...
// 接收端
DatagramSocket socket = new DatagramSocket(8000);
byte[] buffer = new byte[1024];
DatagramPacket packet = new DatagramPacket(buffer, buffer.length);
Timer timer = new Timer();
timer.schedule(new TimeoutHandler(socket, packet), 1000, 1000);
socket.receive(packet);
TimeoutHandler 类实现了 TimerTask 接口以处理计时器超时事件。可以在超时处理程序中重传数据包。
class TimeoutHandler extends TimerTask {
private DatagramSocket socket;
private DatagramPacket packet;
public TimeoutHandler(DatagramSocket socket, DatagramPacket packet) {
this.socket = socket;
this.packet = packet;
}
public void run() {
try {
socket.send(packet);
} catch (IOException e) {
e.printStackTrace();
}
}
}