在Android中,可以通过监听键盘的状态来捕获键盘消失事件。下面是一个使用Kotlin编写的示例代码:
import android.app.Activity
import android.graphics.Rect
import android.view.View
import android.view.ViewTreeObserver
class KeyboardVisibilityDetector(private val activity: Activity) {
interface KeyboardVisibilityListener {
fun onKeyboardVisibilityChanged(isVisible: Boolean)
}
private var listeners = mutableListOf()
fun registerListener(listener: KeyboardVisibilityListener) {
listeners.add(listener)
}
fun unregisterListener(listener: KeyboardVisibilityListener) {
listeners.remove(listener)
}
init {
activity.window.decorView.viewTreeObserver.addOnGlobalLayoutListener(object : ViewTreeObserver.OnGlobalLayoutListener {
private val r = Rect()
private var wasOpened = false
override fun onGlobalLayout() {
activity.window.decorView.getWindowVisibleDisplayFrame(r)
val screenHeight = activity.window.decorView.rootView.height
val keypadHeight = screenHeight - r.bottom
val isOpen = keypadHeight > screenHeight * 0.15
if (isOpen && !wasOpened || !isOpen && wasOpened) {
listeners.forEach { it.onKeyboardVisibilityChanged(isOpen) }
}
wasOpened = isOpen
}
})
}
}
// 使用示例
class MainActivity : Activity() {
private lateinit var keyboardVisibilityDetector: KeyboardVisibilityDetector
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
keyboardVisibilityDetector = KeyboardVisibilityDetector(this)
keyboardVisibilityDetector.registerListener(object : KeyboardVisibilityDetector.KeyboardVisibilityListener {
override fun onKeyboardVisibilityChanged(isVisible: Boolean) {
if (isVisible) {
// 键盘出现
// 在这里进行相应的处理
} else {
// 键盘消失
// 在这里进行相应的处理
}
}
})
}
override fun onDestroy() {
super.onDestroy()
keyboardVisibilityDetector.unregisterListener(object : KeyboardVisibilityDetector.KeyboardVisibilityListener {
override fun onKeyboardVisibilityChanged(isVisible: Boolean) {
// 清除监听器
}
})
}
}
在上面的示例中,我们首先创建了一个KeyboardVisibilityDetector类,该类负责监听键盘的状态变化。在onCreate方法中,我们创建了一个KeyboardVisibilityDetector实例,并注册了一个KeyboardVisibilityListener监听器。当键盘的可见性发生变化时,onKeyboardVisibilityChanged方法会被调用,我们可以在此方法中根据键盘是否可见来进行相应的处理。
需要注意的是,在onCreate方法中我们注册了一个监听器,在onDestroy方法中我们解除了注册。这是为了避免在Activity被销毁时内存泄漏。