以下是使用AABB分离轴定理来寻找重叠深度的示例代码:
class AABB:
def __init__(self, x, y, width, height):
self.x = x
self.y = y
self.width = width
self.height = height
def get_overlap_depth(box1, box2, axis):
# 计算两个AABB在给定轴上的重叠深度
box1_min = box1.x - box1.width/2
box1_max = box1.x + box1.width/2
box2_min = box2.x - box2.width/2
box2_max = box2.x + box2.width/2
if box1_min > box2_max or box2_min > box1_max:
# 没有重叠,返回0
return 0
depth = min(box1_max, box2_max) - max(box1_min, box2_min)
return depth
def check_collision(box1, box2):
overlap_x = get_overlap_depth(box1, box2, "x")
overlap_y = get_overlap_depth(box1, box2, "y")
if overlap_x > 0 and overlap_y > 0:
# 发生碰撞,返回重叠的深度
return max(overlap_x, overlap_y)
# 没有碰撞
return 0
# 示例用法
box1 = AABB(0, 0, 4, 4)
box2 = AABB(2, 2, 4, 4)
overlap_depth = check_collision(box1, box2)
print("重叠深度:", overlap_depth)
以上代码定义了一个AABB类来表示矩形框,并实现了get_overlap_depth
函数用于计算在给定轴上的重叠深度。check_collision
函数使用AABB分离轴定理来检测两个矩形框是否发生碰撞,并返回重叠的深度。在示例中,我们创建了两个矩形框box1
和box2
,并使用check_collision
函数来计算它们的重叠深度。最后,打印出重叠的深度。