在Android上获取FFT的最佳方式是使用Android的AudioRecord类来获取音频数据,然后使用自定义的FFT算法进行变换。
以下是一个示例代码,演示了如何使用Android的AudioRecord类和自定义的FFT算法来获取FFT。
import android.media.AudioFormat;
import android.media.AudioRecord;
import android.media.MediaRecorder;
import android.util.Log;
public class FFTExample {
private static final int SAMPLE_RATE = 44100; // 采样率
private static final int FFT_SIZE = 1024; // FFT大小
private static final int BUFFER_SIZE = FFT_SIZE * 2; // 缓冲区大小
private AudioRecord audioRecord;
private short[] audioData;
private FFT fft;
public FFTExample() {
// 初始化AudioRecord
int bufferSize = AudioRecord.getMinBufferSize(SAMPLE_RATE, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT);
audioRecord = new AudioRecord(MediaRecorder.AudioSource.MIC, SAMPLE_RATE, AudioFormat.CHANNEL_IN_MONO, AudioFormat.ENCODING_PCM_16BIT, bufferSize);
// 初始化音频数据和FFT对象
audioData = new short[BUFFER_SIZE];
fft = new FFT(FFT_SIZE);
}
public void startRecording() {
audioRecord.startRecording();
// 开始录音和处理FFT
while (true) {
int numberOfShort = audioRecord.read(audioData, 0, BUFFER_SIZE);
if (numberOfShort > 0) {
// 将音频数据传递给FFT对象进行处理
fft.forward(audioData);
// 在这里可以进行FFT后的处理,比如获取频谱数据等
// fft.getSpectrumReal() 获取实部数据
// fft.getSpectrumImaginary() 获取虚部数据
// fft.getMagnitudes() 获取幅值谱数据
// fft.getPhase() 获取相位谱数据
// ...
// 示例:计算频谱中最大幅值的频率
double maxMagnitude = 0;
double maxFrequency = 0;
double[] magnitudes = fft.getMagnitudes();
for (int i = 0; i < magnitudes.length; i++) {
if (magnitudes[i] > maxMagnitude) {
maxMagnitude = magnitudes[i];
maxFrequency = i * SAMPLE_RATE / FFT_SIZE;
}
}
Log.d("FFTExample", "Max Frequency: " + maxFrequency + " Hz");
}
}
}
public void stopRecording() {
audioRecord.stop();
audioRecord.release();
}
// 自定义FFT算法
private static class FFT {
private int n;
private int m;
private double[] cosTable;
private double[] sinTable;
private double[] window;
private double[] spectrumReal;
private double[] spectrumImaginary;
private double[] magnitudes;
private double[] phase;
public FFT(int n) {
this.n = n;
this.m = (int) (Math.log(n) / Math.log(2));
this.cosTable = new double[n / 2];
this.sinTable = new double[n / 2];
this.window = new double[n];
this.spectrumReal = new double[n / 2];
this.spectrumImaginary = new double[n / 2];
this.magnitudes = new double[n / 2];
this.phase = new double[n / 2];
for (int i = 0; i < n / 2; i++) {
cosTable[i] = Math.cos(-2 * Math.PI * i / n);
sinTable[i] = Math.sin(-2 * Math.PI * i / n);
}
for (int i = 0; i < n; i++) {
window[i] = 0.54 - 0.46 * Math.cos(2 * Math.PI * i / (n - 1));
}
}
public void forward(short[] audioData) {
for (int i = 0; i < n; i++) {
int j = Integer.reverse(i) >>> (32 - m);
spectrumReal[i] = window[i] * audioData[j];
spectrumImaginary[i] = 0;
}
for (int i = 0; i < m; i++) {
int length = 1 << (m - i);
int halfLength = length / 2;
double angle = 2 *