要避免系统显示大小影响Flutter应用程序,可以使用以下代码示例中的解决方法:
import 'package:flutter/material.dart';
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
final Size screenSize = MediaQuery.of(context).size;
final double screenHeight = screenSize.height;
final double screenWidth = screenSize.width;
final double screenPixelDensity = MediaQuery.of(context).devicePixelRatio;
// 根据需要进行布局调整
// 例如,可以根据屏幕高度来设置组件的大小
final double appBarHeight = screenHeight * 0.1;
final double buttonSize = screenWidth * 0.3;
return MaterialApp(
home: Scaffold(
appBar: PreferredSize(
preferredSize: Size.fromHeight(appBarHeight),
child: AppBar(
title: Text('My App'),
),
),
body: Center(
child: RaisedButton(
onPressed: () {},
child: Text(
'Button',
style: TextStyle(fontSize: buttonSize),
),
),
),
),
);
}
}
import 'package:flutter/material.dart';
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
appBar: AppBar(
title: Text('My App'),
),
body: LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
final double containerWidth = constraints.maxWidth;
final double containerHeight = constraints.maxHeight;
// 根据需要进行布局调整
// 例如,可以根据容器宽度来设置组件的大小
final double buttonSize = containerWidth * 0.3;
return Center(
child: RaisedButton(
onPressed: () {},
child: Text(
'Button',
style: TextStyle(fontSize: buttonSize),
),
),
);
},
),
),
);
}
}
这些解决方法可以根据需要进行调整,以确保您的Flutter应用程序不受系统显示大小的影响。
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