在Akka分布式数据中,可以使用Akka的akka.cluster.sharding
模块来实现意外传闻间隔增长和消息大小增长的解决方法。下面是一个包含代码示例的解决方法:
首先,在application.conf
文件中配置Akka集群和分片相关的设置:
akka {
actor {
provider = "cluster"
warn-about-java-serializer-usage = off
}
remote {
watch-failure-detector.acceptable-heartbeat-pause = 10s
artery {
transport = tcp
canonical.port = 0
}
}
cluster {
sharding {
retry-interval = 5s
buffer-size = 100
entity-restart-backoff = 10s
}
}
}
接下来,创建一个用于处理消息的Actor。在该Actor中,可以设置消息处理的超时时间,并通过withSupervisorStrategy
方法设置意外传闻间隔增长和消息大小增长的策略。
import akka.actor.{Actor, ActorLogging, OneForOneStrategy, Props}
import akka.cluster.sharding.ShardRegion
import akka.cluster.sharding.ShardRegion.Passivate
import akka.cluster.sharding.ShardRegion.StartEntity
import akka.cluster.sharding.ShardRegion.StartEntityAck
import akka.cluster.sharding.ShardRegion.EntityIdExtractor
import akka.cluster.sharding.ShardRegion.EntityId
import akka.cluster.sharding.ShardRegion.EntityMessage
import akka.cluster.sharding.ShardRegion.ShardId
class MyActor extends Actor with ActorLogging {
import MyActor._
// 消息处理超时时间
context.setReceiveTimeout(30.seconds)
def receive: Receive = {
case msg: MyMessage =>
// 处理消息
log.info("Received message: {}", msg)
case ReceiveTimeout =>
// 消息处理超时
log.warning("Received timeout message")
case _ =>
log.warning("Received unknown message")
}
override def preStart(): Unit = log.info("MyActor started")
override def postStop(): Unit = log.info("MyActor stopped")
// 设置意外传闻间隔增长和消息大小增长的策略
override def supervisorStrategy: OneForOneStrategy = OneForOneStrategy() {
case _: Exception =>
log.warning("Failure detected, escalating to supervisor")
// 设置传递给上级Actor的消息,使其实现意外传闻间隔增长和消息大小增长
self ! Passivate(stopMessage = Stop)
OneForOneStrategy.Escalate
}
}
object MyActor {
def props(): Props = Props[MyActor]
// 定义消息
case class MyMessage(content: String)
// 定义停止消息
case object Stop
// 定义实体Id提取器
val entityIdExtractor: EntityIdExtractor = {
case msg: MyMessage => msg.content.toString -> msg
case StartEntity(entityId) => entityId -> entityId
}
// 定义实体消息提取器
val messageExtractor: ShardRegion.MessageExtractor = {
case msg: MyMessage => (msg.content.toString, msg)
case msg: EntityMessage => (msg.entityId, msg.payload)
}
}
最后,在应用程序的入口处,创建一个ClusterSharding
实例,并通过ClusterSharding.start
方法启动分片区域。
import akka.actor.ActorSystem
import akka.cluster.sharding.ClusterSharding
import akka.cluster.sharding.ClusterShardingSettings
import akka.cluster.sharding.ShardRegion
object MainApp extends App {
implicit val system: ActorSystem = ActorSystem("MyActorSystem")
// 创建实体类型名称
val typeName = "MyActor"
// 创建实体ShardId提取器
val shardIdExtractor: ShardRegion.ShardIdExtractor = {
case msg: MyActor.StartEntity => msg.entityId.toString
case ShardRegion.StartEntity(id) => id.toString
}
// 创建分片区域
val region: ClusterSharding = ClusterSharding(system)
// 启动分片区域
val settings: ClusterShardingSettings = ClusterShardingSettings(system)
val myActorProps: Props = MyActor.props()
val shardRegion: ActorRef = region.start(
typeName = typeName,
entityProps = myActorProps,