在Angular中检测双击或触摸事件可以使用以下方法:
import { Component, HostListener } from '@angular/core';
@Component({
selector: 'app-double-tap',
template: `
双击我
触摸我
`
})
export class DoubleTapComponent {
@HostListener('dblclick')
onDoubleTap() {
console.log('Double tap event occurred');
// 执行双击事件的操作
}
touchStartTime: number;
onTouchStart() {
this.touchStartTime = Date.now();
}
onTouchEnd() {
const touchEndTime = Date.now();
const touchDuration = touchEndTime - this.touchStartTime;
if (touchDuration < 500) {
console.log('Touch event occurred');
// 执行触摸事件的操作
}
}
}
import { Component, ElementRef, OnInit } from '@angular/core';
import { fromEvent } from 'rxjs';
import { buffer, filter } from 'rxjs/operators';
@Component({
selector: 'app-double-tap',
template: `
双击或触摸我
`
})
export class DoubleTapComponent implements OnInit {
constructor(private elementRef: ElementRef) {}
ngOnInit() {
const element = this.elementRef.nativeElement;
const click$ = fromEvent(element, 'click');
const doubletap$ = click$.pipe(
buffer(click$.pipe(filter(() => Date.now() - this.lastClickTime < 300))),
map(clicks => clicks.length),
filter(clicksLength => clicksLength === 2)
);
doubletap$.subscribe(() => {
console.log('Double tap event occurred');
// 执行双击事件的操作
});
fromEvent(element, 'touchstart').subscribe(() => {
this.touchStartTime = Date.now();
});
fromEvent(element, 'touchend').subscribe(() => {
const touchEndTime = Date.now();
const touchDuration = touchEndTime - this.touchStartTime;
if (touchDuration < 500) {
console.log('Touch event occurred');
// 执行触摸事件的操作
}
});
}
}
以上是两种常见的在Angular中检测双击或触摸事件的方法,你可以根据自己的需求选择其中之一。
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